Note: We are starting to host our news posts on our own website, so simply click the link above to get all the information.
Are you one of the lucky early playtesters? Check your mail!
about 2 years ago
– Tue, Feb 13, 2024 at 08:40:05 AM
We are doing a 2nd round of a Pre-Alpha Playtest!
Check your mail to see if you've been selected!
We ran a mini-playtest a few weeks ago and now we are doing a limited 2nd round that includes a fresh group of people. This means some of you (who have backed for the alpha version) got randomly selected to test out our current pre-alpha version. Please check your mail to see if you have received a mail from [email protected]. All further information about the playtest is in that mail. This will be a short playtest, so don't wait too long if you're one of the lucky ones who got selected.
We are doing these mini-tests to find and fix any game-breaking bugs before we send out the alpha version to all the alpha backers.
If you don't see any mail from us about this playtest, then you haven't been selected. You will receive the key for the alpha version when it's ready.
Alpha news is coming soon!
Soon we can tell you when we will start the closed alpha. As you can see, we are testing the current build of the game to prepare for the start of the alpha. Thank you for your patience!
We will be at GDC! And you?
From March 18 to March 22, the Game Developers Conference is taking place in San Francisco. And a few of us will fly over the Atlantic Ocean to be there for business meetings and to showcase Ground of Aces at events! Maybe some of you will be there as well? We will update the event list here. There's also a contact form to arrange business meetings with us.
Base Builder Monday continues!
In case you missed it, check out the latest episode of Base Builder Monday:
Ben from our team makes weekly videos in which he plays the latest version of the game to show you how the development is progressing. You can find the whole playlist here.
See more progress in our Base Builder Monday series! + What inspired Ground of Aces
about 2 years ago
– Wed, Jan 10, 2024 at 07:32:55 AM
Hello everyone! We hope you all had a good start to the new year and wish you all the best for 2024!
Our dev team has resumed work on the alpha version and is on it right now. In the meantime, you can check out the progress of the development in Ben's weekly BASE BUILDER MONDAY video series. Here is the latest episode:
Watch the previous episodes to see how Ben is experimenting with the available items/resources and trying to construct special requests from the community:
Please share your ideas and requests for Ben in the comments of the videos.
Things that inspired Ground of Aces
We also started posting short videos in which the man behind the idea of Ground of Aces and Blindflug co-founder Moritz presents comic books and other media that have a big influence on our game. Find the playlist here on our Tiktok account!
More videos are on the way, so don't forget to follow our social media channels to see future "Things that inspired Ground of Aces" videos: Tiktok | Facebook | Instagram | Twitter | YouTube
And we would love to hear your favourites! Please share your favourite WWII "bandes dessinées"/comic books with us.
Tester selection for pre-alpha playtest
We have selected a small group of playtesters for the mini-playtest that we will do before we start the closed alpha. (Read about this in our previous update post.) Thank you to everyone who applied for the playtest! If you've been selected, you should have received an email today that asks for your confirmation. If needed, we pick additional testers.
We will keep you updated. Until next time!
The progress of the alpha and what’s coming next
about 2 years ago
– Wed, Dec 13, 2023 at 08:38:12 AM
Hey everyone! Today, we want to give you an update about the current state of the alpha and its release timeline.
Our programmers, designers and artists have been working tirelessly and have made great progress. As of now, they have implemented:
Building system
Resources, degradation & storage system
Workbenches
Game time systems
Day & night cycle
Alpha map design with biome
New 3D models of resource piles and workbenches
New 3D models for the NPCs that can be randomly generated
Automatic 2D portraits of NPCs
New UI designs, graphics and overlays
Mood system and base moral system
Worker task routines (adjust schedule of crew and assign priority of tasks)
First set of leisure activities
You can see an overview of the current build in this video:
We are proud of what our team has achieved and can’t wait for you to try these features out.
Now what is next?
Our team is still hard at work and a few more features are needed so we can give you an alpha that properly represents the main gameplay pillars of GROUND OF ACES. That’s why we have to adjust the timeline and plan the alpha release for Q1 2024.
And there is one new thing we want to do before the alpha release: In early Q1, we want to do a mini-PLAYTEST with a limited number of participants. Participants will be selected from the Discord, based on how active they are on the server. They must be an alpha backer from Kickstarter or have pre-ordered the alpha via Backerkit.
What is the difference between the mini-playtest and the alpha release?
The playtest version will only be available for a limited time for a small group of people, and its primary goal is to test basic technical aspects. This helps us to prepare for a smooth alpha release.This version will have limited features in comparison to the alpha version.
The alpha version will have no time limitation, you can freely play it as long as you want, and everyone who paid for the alpha version will get the alpha build. As an alpha player, you will have the chance to share your feedback and input with us and help form the game in this early stage of development.
Again, thank you for your support and for your patience! We are looking forward to sharing the alpha with you, seeing you play it and hearing your feedback.
- Blindflug Studios
PS: We started a new video series:
Base Builder Monday
These weekly videos will be in-game footage of Ben playing the game and building things based on your ideas and wishes. Ben will be using the latest builds straight from our production team and you will be able to see exactly what the game looks like AS IT IS BEING DEVELOPED on a weekly basis. This means you will have regular insights into the latest mechanics, functions and assets of the game. On our Discord and in the comment sections of the videos you can give ideas, feedback and suggestions as to the content and what you would like to see the following week!
Tune in our game dev livestream - TODAY at 7pm CEST!
over 2 years ago
– Wed, Oct 18, 2023 at 09:35:59 AM
We're doing our first game dev livestream today! It starts at 7pm CEST (5pm UTC) on Twitch. So depending on when you see this mail, this is very soon, the livestream is live right now, or you can watch the recording of it after the stream is finished.
Our game designer Jeremy will be part of the stream to discuss the current state of the alpha and we will present new behind-the-scenes material, including a closer look at our new NPC models! Plus, you can ask us your questions and nerd out about all things WWII and base building games.